#pragma once
#include "Light.h"
POCELAIN_NAMESPACE_BEGIN
class SpotLight : public Light
{
public:
    typedef SpotLight type;
    SpotLight(Real intensity = Real(1.0), Color color = Color(1.0,1.0,1.0));
    virtual ~SpotLight();
    virtual EObjectClass getObjectClass() const override {return EObjectClass::E_SPOT_LIGHT;}
};
POCELAIN_NAMESPACE_END
